ABOUT ME

WHAT I DO

WHAT I AM AND

GO DOWN

©2025

ANDRES ESQUIUS

SHORT BIO

Let me introduce myself, I’m Andrés Esquius, a 3D modeler. I’m looking for a job to start making future plans and certain investments.

EXPERIENCE

SCUFFY DOG CREATIVE STUDIO · INTERSHIP · 5 MONTHS

I was an intern at a graphic arts company, “Scruffy Dog Creative Studio,” for five months. I gained experience dealing with clients in Catalan, Spanish, and English. I worked under pressure and with tight deadlines.

2D AND 3D ANIMATION TECHNICIAN · 5 MONTHS

Graduated in Fine Arts, 2021 at Institut Can Planas. Degree in 2D animation, 3D, and special effects at the School of Art and Design of Sant Cugat (EAD Sant Cugat).

PROJECTS

ABYSSAL LEVIATHAN · AGUST 2025

A deep-sea creature designed to feel both alive and geological, blending organic sculpting with rock-like textures. Dramatic lighting, fog, and subtle VFX create a sense of mystery and immense scale.

BEYOND EARTH · AUGUST 2025

A cinematic space scene highlighting Earth’s scale against the fragile presence of an astronaut. Focused on atmosphere, lighting, and contrast rather than detailed modeling.

THE LABYRINTH GUARDIAN · JUNE 2025

An ancient corridor environment built with modular stone blocks, moss, and dramatic lighting, culminating in a mysterious guardian that adds tension and atmosphere.

SUBMARINE · JULY 2025

A retrofuturistic hard-surface model inspired by steampunk and Jules Verne, combining industrial metal textures, mechanical detailing, and a glass dome cockpit for contrast.

SKILS & TOOLS

ADOBE PHOTOSHOP · 2022

Used for image editing, visual retouching, and color/light adjustments. I apply it for composition, mockups, and enhancing renders with refined post-production details.

BLENDER · 2023

My main tool for 3D modeling, rendering, and texturing. I use it to build environments, sculpt characters, create procedural materials, and achieve high-quality final renders.

Let's talk

Send me a message

nadres.website@gmail.com

or go to contact